Chess rating: 1251
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|Thu May 31 2018 1:22PM | MsgID: 19785258|
[Apologies to KC for not fully considering possible database issues, as I haven't been very active, due to family reasons, the past few days]
Certainly a step forward but ...
... it is only the last 100 games, so historical, (or not so historical if players have a large gameload!), information is limited.
I appreciate the potential database issues but, hopefully, if they can be resolved then it would be even more helpful if the listing could be fully inclusive.
To give one, not so hypothetical example, and using a player I shall name "X" to protect the ...
Very heavy gameload, consistently over the years.
Last 100 games; timed out on say 40.
Last 200 games; timed out 140
Last 500 games; timed out 450.
I may be misreading the issue a little here, but if a player has occasional time defaults, less than say 10 in the last 100 then that is really no big deal.
However, if a player has timed out on around 90% of their games in the last year or two, then that is definitely a big deal.
The real issue, surely, is those (few) players who time out in industrial quantities. Most of us would prefer to avoid them like the plague. If there was a way of identifying long term performance, either graphically or otherwise, it would be a powerful piece of information.
The reasons for serious scales of defaulting are, in practice, of no interest to most members. (And, of course, it is next to impossible to verify the explanations anyway.)
The fact it happens, however, most certainly is.
To a very large extent, I suspect that it is due to excessive, (unmanageable?), game-loads.
The depressing thing, to me, is that some offenders often seem to think they are, in some mysterious way, justified, but that their Opponents are unfair and selfish to complain.
Apollo - personal comment
Chess rating: 1806 Fide 2135
LCF 200 Fide approx. 2250
British Regional Master
Give chess goodie
Chess goodies: 73
|Wed May 30 2018 8:17PM | MsgID: 19785238|
|[Quote from: "Reyn"]|
|[Quote from: "kingscrusher"] |
We have experimentally added a couple of option links on the left hand side of player homepages to check for this:
"White loss timeouts" and "Black loss timeouts"
I think this could be potentially useful, although when one goes to page 2(+), you get this message:
"The error is most likely a query which took too long to process and we apologise for any inconvenience caused.
The error has been logged and will be investigated."
Thanks - I think that issue is resolved now - please retry now