Other activities and achievements

Accomplished logician and computer expert.
Invented "Advanced Chess", a masterful combination of chess software, advisors, and databases intended to extend a chessplayer's capability, for example so that a beginner could learn to play at the level of a grandmaster when teamed with the computer against a better player.
He invented a 3 Dimensional Visualization System which ideas have been implemented within a product by one of the Japan's and the world's largest electronic entertainment game companies - the kernel of the idea was to allow a child to create the illusion of his or her own reality in a three dimensional graphical system, which process Garry believed would help a child to learn more about the meaning of reality and communication.
He has highly developed concepts in the area of artificial intelligence as apply to enhancing human capability and other areas of computer science.
In January of 1996, Garry was named "Computer Scientist of the Year 1995" by the American Computer Scientists Association, for "Advanced Chess" and his overall commitment to making a difference and improving the quality of life

 


Quotes

A Barnet chess club production

Barnet Chess Club