π° Castling β Protecting Your King and Connecting Rooks
Castling is the only move where two pieces β the king and a rook β move at the same time.
It helps bring your king to safety and connects your rooks.
King-side castling: The king moves two squares toward the rook on h1/h8, and that rook jumps over to f1/f8.
Queen-side castling: The king moves two squares toward the rook on a1/a8, and that rook jumps over to d1/d8.
Conditions for castling:
Neither the king nor the chosen rook has moved before.
No pieces are between the king and rook.
The king is not in check, and the king cannot move through or into check.
Before castling β After 1. e4 e5 2. Nf3 Nc6 3. Bb5 Nf6. White is ready to castle kingside.After castling β 1. e4 e5 2. Nf3 Nc6 3. Bb5 Nf6 4. O-O. White has castled kingside.
βοΈ En Passant β The βIn Passingβ Capture
En passant is a special pawn capture that can only occur immediately after an opponent moves a pawn two squares forward from its starting rank.
If your pawn could have captured it had it moved just one square, you may capture it as if it had done so.
Itβs a rule designed to keep pawn structure fair and prevent pawns from bypassing attacks unfairly.
Before en passant β Black has just played d7βd5, landing beside Whiteβs pawn on e5.After en passant β White captures the black pawn βin passingβ with exd6 e.p.
π Pawn Promotion β Reward for Reaching the Last Rank
When a pawn reaches the farthest rank (the 8th for White, the 1st for Black), it must be promoted to another piece β
a queen, rook, bishop, or knight (you cannot promote to a king).
In almost all cases, promoting to a queen is best β this is called a queening.
Sometimes, though, promoting to a knight can deliver a surprising check or checkmate (known as underpromotion).
Before promotion β White pawn on e7 ready to advance to e8.After promotion β White pawn becomes a queen on e8 =Q which checks the Black King in this case.
π‘ Quick Summary
Castling: Move the king and rook together to protect your king.
En Passant: Capture a pawn that moved two squares as if it moved one.
Promotion: Turn your pawn into a stronger piece when it reaches the far rank.
β Practice Tip
These special rules often appear in tactics puzzles and endgames.
Practice them regularly so you can use them automatically during games!
π Pawn Promotion β Reward for Reaching the Last Rank
When a pawn reaches the farthest rank (the 8th for White, the 1st for Black), it must be promoted to another piece β
a queen, rook, bishop, or knight (you cannot promote to a king).
In almost all cases, promoting to a queen is best β this is called a queening.
Sometimes, though, promoting to a knight can deliver a surprising check or checkmate (known as underpromotion).
Before promotion β White pawn on e7 ready to advance to e8.After promotion β White pawn becomes a queen on e8 =Q and this would be a check to the Black King
π‘ Quick Summary
Castling: Move the king and rook together to protect your king.
En Passant: Capture a pawn that moved two squares as if it moved one.
Promotion: Turn your pawn into a stronger piece when it reaches the far rank.
β Practice Tip
These special rules often appear in tactics puzzles and endgames.
Practice them regularly so you can use them automatically during games!
π‘ Quick Summary
Castling: Move the king and rook together to protect your king.
En Passant: Capture a pawn that moved two squares as if it moved one.
Promotion: Turn your pawn into a stronger piece when it reaches the far rank.
β Practice Tip
These special rules often appear in tactics puzzles and endgames.
Practice them regularly so you can use them automatically during games!