1984 Game 47 — Kasparov survives
The marathon tide turns: Kasparov wins late in the stopped match.
Kasparov vs Karpov is the defining modern chess rivalry: five World Championship matches, 144 title games, a stopped marathon, a title handover, a 12-12 cliff-hanger and years of style clash between Karpov's control and Kasparov's dynamism.
Updated: July 2026
Kasparov edged the World Championship rivalry overall, but Karpov kept it remarkably close. The essential sequence is: 1984-85 stopped without a winner, 1985 Kasparov wins the title, 1986 Kasparov retains, 1987 ends 12-12 so Kasparov keeps the crown, and 1990 Kasparov wins again by one point.
Choose a match era, study theme, player perspective and available time. The adviser recommends the best starting replay and a three-game route.
1985 title change → Strategic pressure → Kasparov initiative → About 20 minutes
Kasparov Attacking Breakthrough
Best game to start with: 1985 Game 16.
Focus Plan: Track how Kasparov converts preparation into long-term initiative.
Use these games as a human study route rather than a dry file lookup. The selector is grouped by match chapter, and the cards below highlight the most useful starting points.
Short, tactical and memorable: the quickest route into Kasparov's attacking identity.
The deciding game that turns a rivalry into a new World Champion story.
Karpov shows that even the challenger can be squeezed from the Black side.
A late-match win that underlined how much the psychological tide had turned.
Karpov answers the young champion-in-waiting with calm conversion.
The short, memorable finish that makes the energy gap visible.
A famous game where preparation, structure and initiative come together.
The decisive last game of the 1985 match.
The page does not autoplay on load. Pick a game, then press Watch selected game.
Card layout keeps the record mobile-friendly and avoids the wide-table stretch that can hurt small screens.
First-to-six-wins format; Karpov led early, Kasparov recovered late, and the match was controversially halted after 48 games.
Kasparov became World Champion for the first time, turning the rivalry into the main story of modern chess.
The rematch stayed razor close and confirmed that the 1985 title shift was not a one-off result.
Karpov came within one result of taking back the title, but Kasparov survived the final game to retain.
The final title match between them again ended by a single-point margin.
Karpov's best wins often feel quiet until the opponent has no good squares left. Replay one of the Karpov-labelled wins first if you want to study squeeze play.
Kasparov's best wins often begin as pressure, then suddenly become forcing chess. Replay Games 11, 16 or 24 from 1985 if you want the title-change route.
Repeated matches mean every opening choice carries memory. The later games make more sense when you remember the scars from earlier matches.
Do not only wait for tactics. Watch pawn structures, piece placement and which player gets to ask the next uncomfortable question.
These cards keep the ECO lookup available without letting it take over the page.
Garry Kasparov came out ahead in the World Championship rivalry, but only after years of extremely close matches against Anatoly Karpov. The match cards show Kasparov winning in 1985, 1986 and 1990, while 1987 finished 12-12 and 1984-85 was stopped without a winner. Start with the match cards, then replay Game 24 from 1985 in the replay lab.
Kasparov and Karpov played five World Championship matches between 1984 and 1990. That sequence included the stopped 1984-85 marathon, the 1985 title change, the 1986 rematch, the 1987 drawn match and the 1990 final title match. Use the match cards as the timeline before choosing a replay group.
It is considered one of the greatest rivalries because the same two players contested the world title repeatedly with almost no margin between them. Karpov brought control and technical pressure, while Kasparov brought energy, preparation and initiative. Compare those styles in the Style clash cards and the replay lab.
The 1984-85 match used a first-to-six-wins format and lasted 48 games without reaching a normal conclusion. Karpov led early, but Kasparov recovered late, and the match was stopped without a winner. Use the 1984 marathon replay group to see why the story changed so dramatically.
In the long run it probably helped Kasparov because he survived a disastrous start and returned stronger in the 1985 rematch. The late wins showed he could withstand Karpov’s pressure rather than simply collapse. Replay 1984 Game 47 before jumping to the 1985 title games.
Kasparov won the 1985 World Championship match 13-11 and became World Champion for the first time. The match stayed close, but Games 11, 16 and 24 showed Kasparov seizing the critical moments. Use the 1985 title match replay group for the cleanest study path.
Start with 1985 Game 24 if you want the historical title moment, or 1985 Game 11 if you want a short tactical finish. Game 16 is the best middle route because it connects preparation, strategy and match pressure. Use the featured-game cards above the replay lab to pick the route.
Karpov’s style was restrictive, positional and technically patient, while Kasparov’s was dynamic, energetic and often initiative-driven. Their rivalry is powerful because neither style simply refuted the other. Read the Style clash cards and then replay one Karpov win and one Kasparov win.
The rivalry was exceptionally close, with several matches decided by a single point or by match rules. Even Kasparov’s eventual edge came through repeated small swings rather than easy dominance. Use the match cards and the 1987 replay group to feel how narrow the margins were.
The 1987 match ended 12-12, which allowed Kasparov to retain the title under the match rules. Karpov came very close to taking the title back, and the final-game pressure became legendary. Use the 1987 Seville replay group as the bridge from match result to human drama.
The replayed games include codes such as E15, D52, C92, E21, B44, B84, E12, A29 and D87. These codes are useful as labels, but the main learning value is in the plans and turning points. Use the opening-code cards only after you have replayed at least one game.
No, the page is mainly a human replay guide to the Kasparov-Karpov rivalry. ECO codes are kept as a compact reference because some visitors need them, but the main page experience is match story, style comparison and playable games. Start with the replay lab rather than the opening-code cards.
Kasparov and Karpov played 144 World Championship games across their five title matches. That number matters because it shows how much of modern chess history was shaped by the same rivalry. Use the match cards to split those 144 games into understandable chapters.
Yes, Karpov scored many important wins against Kasparov in World Championship play. The page deliberately includes Karpov wins as well as Kasparov wins so the rivalry does not become a one-sided legend. Choose a Karpov-labelled replay from the selector to see his pressure style.
Club players can learn how plans, structure and psychology matter before tactics appear. Karpov teaches restriction and patience, while Kasparov teaches initiative and energy. Use the What to notice cards before replaying a game so the lesson is clear.
You can watch selected Kasparov vs Karpov games move by move in the replay lab on this page. The selector is grouped by match chapter so you can study 1984, 1985, 1986 and 1987 without a long table. Use the diagram teasers first, then pick a game in the replay lab and press Watch selected game.
Kasparov won the 1986 rematch 12½–11½. The one-point margin showed that Karpov remained a genuine title threat even after losing the crown in 1985. Use the match timeline and replay 1986 Game 18 to study Karpov’s comeback pressure.
Kasparov won the 1990 World Championship match 12½–11½. It was their fifth and final title match and again finished by a single-point margin. Use the match timeline to place 1990 at the end of the rivalry arc.
1985 Game 16 best shows Kasparov’s attacking style because preparation, space and initiative combine before the final tactical breakthrough. It is more instructive than a short combination alone. Load Game 16 from the Match Study Adviser or Replay Lab.
1985 Game 5 is a strong model of Karpov’s positional style because he gradually turns a Ruy Lopez structure into a controlled technical win. The game shows restriction and patience rather than immediate tactics. Load Game 5 from the replay selector.
Game 24 was the decisive final game of the 1985 match. Kasparov won with Black and became World Champion for the first time. Use the Game 24 diagram teaser before replaying the full score.
1985 Game 16 is famous because Kasparov’s Sicilian preparation produced a lasting initiative and one of the rivalry’s most celebrated strategic victories. The attack grew from positional domination rather than a single trick. Use the adviser’s Kasparov route to study it first.
Yes, Kasparov came extremely close to losing the title back in the 1987 Seville match. He needed to win the final game to level the match 12–12 and retain the crown under the rules. Use the 1987 match card and replay group for that pressure-filled chapter.
A beginner should choose one clear theme per game, such as attack, restriction or match pressure, rather than trying to understand every opening move. Start with 1985 Games 11, 5 and 24 for three contrasting lessons. Use the Match Study Adviser with a 10-minute study window.
The rivalry repeatedly featured the Sicilian Defence, Queen’s Gambit structures, Nimzo-Indian systems, English Opening and Ruy Lopez. Opening preparation mattered because the same opponents met again and again. Use the opening-code cards after replaying one full game.
The rivalry was psychologically intense because the players faced each other across five title matches and carried memories from earlier games into every new opening choice. A small decision could revive an old failure or reinforce a successful plan. Use the whole-rivalry adviser route to compare match chapters.
Yes, Karpov was the reigning World Champion when the first match began in 1984. Kasparov was the younger challenger trying to break a long period of Karpov dominance. Use the 1984 match card and Game 6 replay to see Karpov’s early control.
The first match lasted 48 games from September 1984 into February 1985 before being stopped. Its length and changing momentum made it one of the most unusual World Championship contests. Use the 1984 replay group to compare Game 6 with Game 47.
Kasparov improved because he adapted to Karpov’s style, became more patient and stopped forcing the game prematurely. The late phase showed greater resilience and strategic discipline. Replay Game 47 after Game 6 to compare the change.
The fastest route is to read the quick answer, scan the five match cards and replay 1984 Game 47, 1985 Game 16 and 1985 Game 24. Those games show survival, breakthrough and title victory. Use the Match Study Adviser with the whole-rivalry option.
The Complete Guide to Chess Strategy
Develop the restriction, initiative, pawn-structure and long-term planning skills that define the Kasparov–Karpov rivalry.
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