Makogonov System start
White controls g4 and keeps several setup choices open.
Example move sequence1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.h3
The King's Indian Makogonov System starts with 5.h3: 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.h3. White stops ...Ng4, keeps the centre flexible, and chooses between Bg5, Be3, d5 and g4, while Black must counter with ...Na6, ...c5, ...e5, ...Qe8 or Benoni-style pressure.
This is White's 5.h3 anti-King's Indian system.
Choose your side, branch, problem and study time. The adviser points to the diagram or replay group that best fits the 5.h3 structure.
These python-chess checked diagrams use final-move arrows from each displayed sequence: 5.h3, Bg5, ...Na6, ...c5, d5, Be3 and g4.
White controls g4 and keeps several setup choices open.
Example move sequence1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.h3
White uses Bg5 to disturb Black's normal development and central breaks.
Example move sequence1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.h3 O-O 6.Bg5
Black develops flexibly and prepares ...Nc5, ...c5 or ...e5 pressure.
Example move sequence1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.h3 O-O 6.Bg5 Na6
Black attacks the centre before White's restraint becomes comfortable.
Example move sequence1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.h3 O-O 6.Bg5 c5
White gains space, while Black seeks Benoni-style counterplay.
Example move sequence1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.h3 O-O 6.Bg5 c5 7.d5
White supports d4 and keeps Qd2, g4 and d5 plans flexible.
Example move sequence1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.h3 O-O 6.Be3
White uses h3 as a base for g4 when the centre is stable.
Example move sequence1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.h3 O-O 6.Be3 e5 7.d5 a5 8.g4
The replay selector uses supplied Makogonov/h3 PGNs only, grouped by Bg5, Be3, ...Na6, ...c5/e6, ...Qe8, ...a6/...b5 and kingside-space structures.
Recommended first pass: Bareev vs Gelfand for the deep h3/Bg5 ...Na6 battle, Aronian vs Nakamura for modern ...c5/...b5 play, and Radjabov vs Morozevich for kingside space.
This page is the 5.h3 Makogonov branch. Return to the King's Indian Defence page.
If White uses Be2 and Bg5 without h3 first, compare the Averbakh Variation page.
If White uses f3 and Be3, compare the Sämisch Variation page.
If White uses f4 and grabs maximum central space, compare the Four Pawns Attack page.
The King's Indian Makogonov System is White's 5.h3 setup against the King's Indian Defence, designed to stop ...Ng4 and prepare Bg5, Be3, g4 or a slow central squeeze. Use the Makogonov System start diagram.
A clean move order is 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.h3. Use the Makogonov System start diagram.
White plays h3 to stop ...Ng4, support Be3 or Bg5, and prepare a slower space-gaining plan. Use the Makogonov System start diagram.
Yes. It is a major anti-King's Indian system based on h3 before White commits to Nf3, Be3, Bg5 or g4. Use the Branch Map.
White wants to limit Black's standard kingside counterplay, build central space and choose between Bg5, Be3, d5 and g4 plans. Use the Adviser with side set to White.
Black must choose a clear counter: ...Na6, ...c5, ...e5, ...Qe8 or Benoni-style play before White's space becomes hard to challenge. Use the Adviser with side set to Black.
Yes. It can start as a slow restraint system, but Bg5, d5, g4 and ...c5/...e6 can lead to sharp play quickly. Use the Replay Lab.
Yes, because 5.h3 is easy to remember and stops annoying ...Ng4 ideas, but the follow-up plan still matters. Use the diagram grid.
White plays Bg5 to pin or irritate Black's kingside development and make ...e5 or ...c5 less comfortable. Use the Bg5 setup diagram.
White plays Be3 to support d4, prepare Qd2 or g4, and keep a strong central grip. Use the Be3 setup diagram.
White plays d5 to gain space, restrict Black's pieces and force Black to find counterplay with ...e6, ...c6, ...a5 or ...Na6. Use the d5 space diagram.
White plays g4 when they want kingside space and can support the advance without weakening the centre too much. Use the kingside space diagram.
Nf3 develops naturally once White has stopped ...Ng4 and is ready to support d5 or Be3. Use the Replay Lab's Nf3 games.
White delays Nf3 to keep f-pawn or g-pawn plans flexible and avoid normal King's Indian move-order targets. Use the Adviser with problem set to move order.
Bg5 and Be3 are the most practical setups because they are easy to connect with d5, Qd2 and kingside space. Use the Adviser.
Choose Bg5 if you want to disturb Black's development; choose Be3 if you want a steadier centre and Qd2/g4 options. Use the diagram grid.
...Na6 is flexible: Black prepares ...Nc5, ...c5 or ...e5 without committing the c-pawn too early. Use the ...Na6 counter diagram.
...c5 attacks White's centre before the h3/Bg5 or h3/Be3 setup becomes too comfortable. Use the ...c5 counter diagram.
White gains space with d5, while Black tries to break the chain with ...e6, ...b5, ...Re8 or piece pressure. Use the d5 space diagram.
...e5 challenges White's centre directly and can lead to closed structures where both sides race on opposite wings. Use the Replay Lab.
...Qe8 supports ...e5, ...h6 or kingside pressure while keeping Black's central options flexible. Use the Replay Lab's ...Qe8 group.
...h6 asks the Bg5 bishop to choose and may help Black expand with ...g5 later. Use the Bg5 setup diagram.
...b5 creates queenside counterplay, especially after White closes the centre with d5. Use the Replay Lab's ...a6 and ...b5 group.
...c5 and ...Na6 are the most practical because they attack White's space before White's slow plan becomes comfortable. Use the Adviser.
White should use h3 as a useful waiting and control move, then choose Bg5, Be3, d5 or g4 based on Black's reply. Use the Adviser with side set to White.
White should play Bg5 when the pin or pressure makes Black's normal ...e5, ...c5 or ...h6 decisions awkward. Use the Bg5 setup diagram.
White should play Be3 when they want a stable centre and flexible Qd2, g4, Nf3 or queenside plans. Use the Be3 setup diagram.
White should play d5 when the space gain restricts Black more than it gives Black fixed targets. Use the d5 space diagram.
White should play g4 when the centre is stable and the kingside space gain cannot be punished by a quick central break. Use the kingside space diagram.
White should avoid playing h3 and then drifting without a clear Bg5, Be3, d5 or g4 plan. Use the Adviser with problem set to plan choice.
White's biggest mistake is using h3 as a waiting move but then allowing Black's ...c5 or ...e5 counterplay for free. Use the ...c5 counter diagram.
White should study one Bg5 game, one Be3 game, one ...c5/d5 game and one kingside g4 game. Use the Replay Lab optgroups.
Black should decide quickly between ...Na6, ...c5, ...e5, ...Qe8 or Benoni-style counterplay. Use the Adviser with side set to Black.
Black should play ...Na6 when they want flexibility and can pressure c5, e4 or c7 routes later. Use the ...Na6 counter diagram.
Black should play ...c5 when the centre must be challenged before White consolidates with Bg5, Be3 and d5. Use the ...c5 counter diagram.
Black should play ...e5 when they can challenge the centre without allowing White a comfortable d5 bind. Use the Replay Lab's ...e5 games.
Black should play ...Qe8 when they want to support ...e5 or kingside pressure while keeping options open. Use the Replay Lab's ...Qe8 group.
Black uses Benoni-style ...c5 and ...e6 structures when White's d5 space can be attacked dynamically. Use the ...c5 and d5 diagrams.
Black's biggest mistake is letting White play h3, Bg5, d5 and g4 without a central counter. Use the Adviser with problem set to counterplay.
Black should study one ...Na6 model, one ...c5/e6 model, one ...Qe8 model and one Black counterattack win. Use the Replay Lab.
Start with Bareev vs Gelfand for a deep h3/Bg5 ...Na6 fight, then compare Aronian vs Nakamura for the modern ...c5 and ...b5 battle. Use the Replay Lab selector.
Bareev vs Gelfand, Beliavsky vs Khalifman, Ponomariov vs Topalov, Aronian vs Radjabov, Aronian vs Nakamura, Svidler vs Radjabov and Svidler vs Nakamura show Bg5 systems. Use the Bg5 replay groups.
Radjabov vs Milov, Karpov vs Polgar, Karpov vs Anand, Bacrot vs Ding, Grischuk vs Ding, Eljanov vs Grischuk and Riazantsev vs Cheparinov show Be3 systems. Use the Be3 replay groups.
Bareev vs Gelfand, Radjabov vs Milov, Karpov vs Polgar, Karpov vs Anand, Morozevich vs Grischuk, Li Chao vs Rapport and several modern examples show ...Na6 systems. Use the ...Na6 replay group.
Ponomariov vs Topalov, Morozevich vs Polgar, Kramnik vs Grischuk, Grischuk vs Ding, Aronian vs Nakamura, Eljanov vs Grischuk and Riazantsev vs Wang Hao show ...c5 and ...e6 structures. Use the ...c5/e6 replay groups.
Radjabov vs Morozevich, Karpov vs Anand, Bacrot vs Ding, Morozevich vs Radjabov and Aronian vs Nakamura show g4 or h4 space themes. Use the kingside space replay group.
Beliavsky vs Khalifman, Radjabov vs Milov, Karpov vs Polgar, Radjabov vs Morozevich, Morozevich vs Polgar, Aronian vs Radjabov, Bacrot vs Ding, Svidler vs Radjabov, Aronian vs Nakamura and Li Chao vs Rapport show White resources. Use the White-result replay groups.
Bareev vs Gelfand, Ponomariov vs Topalov, Karpov vs Anand, Morozevich vs Grischuk, Eljanov vs Grischuk, Kramnik vs Grischuk, Svidler vs Nakamura, Movsesian vs Ding, Riazantsev vs Wang Hao and Riazantsev vs Cheparinov show Black resources. Use the Black-result replay groups.
White should play it if they want a flexible anti-King's Indian system that limits ...Ng4 and supports Bg5, Be3, d5 or g4 plans. Use the Adviser with side set to White.
Black should respect it but not fear it. The key is not allowing White's slow plan without central counterplay. Use the Adviser with side set to Black.
Yes. Makogonov is usually safer because h3 controls squares first, while the Four Pawns Attack grabs space with f4 immediately. Use the Branch Map.
Yes. The Sämisch commits to f3 and Be3, while the Makogonov begins with h3 and keeps several setups available. Use the Branch Map.
Yes, because h3 is easy to remember and creates practical discomfort for Black's normal King's Indian plans. Use the Replay Lab.
After this page, study the Averbakh Variation, Sämisch Variation, Four Pawns Attack, Classical Variation and Fianchetto Variation. Use the Branch Map links.
Use one diagram to learn 5.h3, one Adviser recommendation to choose a setup, and one Replay Lab group to see that setup in action. Use the Adviser first.
Learn 5.h3, then compare Bg5, Be3, ...Na6, ...c5, d5 and g4 plans. Use the diagram grid first.
Use this page as the dedicated Makogonov System lab. Start with 5.h3, then compare Bg5, Be3, ...Na6, ...c5, d5 and g4 in the Replay Lab.
Want to connect this opening with wider opening principles?