Example 1: King boxed in by a Queen
Black to move is stalemated.
The king is not in check, but every escape square is controlled by the white queen.
Example 2: King & pawn vs king (wrong file / tempo)
Black to move is stalemated.
The pawn on f7 locks key squares, and the white king controls the rest.
Example 3: Pinned bishop = no legal move
Black to move is stalemated.
The bishop cannot move because it is pinned to the king by the rook.
The king also has no legal squares.
Example 4: Queen vs pawn endgame stalemate
Black to move is stalemated.
The pawn is stuck, the king is boxed in, and the queen controls all escape squares — without giving check.
Example 5: Wrong bishop / wrong rook pawn pattern
Black to move is stalemated.
The pawn on a7 and king on a6 restrict the king completely; the bishop cannot help because it controls the wrong color squares.
Example 6: Pinned Knight Stalemate
Black has a rook, but it is pinned and cannot move.
The king has no legal squares → stalemate.
Example 7: Wrong Bishop + Rook Pawn
A famous endgame trap: the bishop controls the wrong color.
The king is frozen in the corner → stalemate.
Example 8: Rook Version of the Classic Pawn Stalemate
The pawn blocks the rook’s line.
The king has no squares and no moves → stalemate.
Example 9: Kingside Pinned-Rook Stalemate
The rook cannot move without exposing check.
The king has no escape → stalemate.
Example 10: NOT Stalemate – King Is in Check ❌
The king is in check.
If the king is in check, the position can never be stalemate.
Example 11: NOT Stalemate – Legal Moves Exists ❌
It looks frozen — but Black still has one legal move.
Therefore this is not stalemate.