Alekhine Defense Planinc Variation
The Alekhine Defense Planinc Variation is the sharp Four Pawns counterattack 1.e4 Nf6 2.e5 Nd5 3.d4 d6 4.c4 Nb6 5.f4 g5!?. Black strikes the f4-pawn before White completes development, so both sides must choose a concrete plan rather than relying on general Alekhine ideas.
Planinc Variation quick guide
This page is built as a practical lab: first understand why ...g5 attacks the pawn chain, then compare the major White replies, then use the supplied replay games to see which plans survive real play.
- Black’s idea: disturb f4, hit e5 and d4, and prove White’s centre is overextended.
- White’s idea: keep development ahead of pawn-hunting and turn the early ...g5 into a target.
- Critical choice: 6.exd6, 6.Nf3, 6.Qh5, 6.Nc3, and 6.d5 all create different tactical landscapes.
- Best use: a prepared surprise weapon for Black, and an important anti-Alekhine line for White players who use the Four Pawns Attack.
Planinc Focus Plan Adviser
Choose your side and branch. The adviser gives a practical plan and points you to the diagram and replay game that match your decision.
Planinc Variation diagrams
Every diagram below has the exact example sequence underneath it. Use the first position to learn the variation, then treat the remaining diagrams as branch checkpoints.
Black throws ...g5 at the base of the Four Pawns chain before White has settled the kingside. The point is not simply to win a pawn; it is to force White to choose between space, development, and pawn-grabbing.
Example sequence: 1.e4 Nf6 2.e5 Nd5 3.d4 d6 4.c4 Nb6 5.f4 g5!?
White removes the d6-pawn and Black accepts a damaged-looking kingside in return for a clearer target on d4 and fast development. This is the first structure to know before you use the Kovacs-Chetverik replay.
Example sequence: 1.e4 Nf6 2.e5 Nd5 3.d4 d6 4.c4 Nb6 5.f4 g5!? 6.exd6 gxf4 7.Bxf4 cxd6
White tries to turn the attacked knight into an active piece. Black must not drift; the centre and the g5-knight both need immediate attention.
Example sequence: 1.e4 Nf6 2.e5 Nd5 3.d4 d6 4.c4 Nb6 5.f4 g5!? 6.Nf3 g4 7.Ng5 dxe5 8.fxe5 Nc6
The queen sortie asks whether Black has enough time to punish White for grabbing on g5. This is the clearest reminder that the Planinc is tactical, not a quiet equalising system.
Example sequence: 1.e4 Nf6 2.e5 Nd5 3.c4 Nb6 4.d4 d6 5.f4 g5!? 6.Qh5 dxe5 7.Nf3 Bf5 8.fxe5 Nc6 9.Be3 Qd7 10.Qxg5
White can use the centre as a battering ram with c5 and e6. Black may survive, but only by counting checks, king squares, and development tempi accurately.
Example sequence: 1.e4 Nf6 2.e5 Nd5 3.d4 d6 4.c4 Nb6 5.f4 g5!? 6.Nc3 gxf4 7.Bxf4 Bg7 8.c5 N6d7 9.e6 fxe6 10.Qh5+ Kf8
The early d5 advance grabs space and tries to keep Black cramped. Black’s answer is to attack the advanced centre before it becomes a permanent bind.
Example sequence: 1.e4 Nf6 2.e5 Nd5 3.c4 Nb6 4.d4 d6 5.f4 g5!? 6.d5 dxe5 7.fxe5 Bg7 8.Bd3 Bxe5
Black can also recapture with the queen on d6, keeping pressure on d4 and preparing ...c5. This gives a different flavour from the direct ...gxf4 structure.
Example sequence: 1.e4 Nf6 2.e5 Nd5 3.d4 d6 4.c4 Nb6 5.f4 g5!? 6.exd6 Qxd6 7.Nc3 Bg7 8.Be2 c5
White has won material on g5, but Black has cleared the centre and developed pieces. Use this diagram to check whether the queen sortie has helped or distracted White.
Example sequence: 1.e4 Nf6 2.e5 Nd5 3.d4 d6 4.c4 Nb6 5.f4 g5!? 6.Qh5 dxe5 7.Nf3 Bf5 8.Qxg5 Bxb1 9.Rxb1 exd4 10.Ne5 Nc6
Branch Map: what each sixth move means
Planinc Replay Lab
The replay selector uses only the supplied Planinc PGNs, with non-mandatory PGN tags stripped out for the ChessWorld replay iframe.
Replay guide
Theme: 6.exd6 gxf4 structure. Result: 0-1. Event: Eger Agria op, 1994.??.??.
Theme: 6.Nf3 g4 7.Ng5 chase. Result: 0-1. Event: Landesliga S Bayern 9495, 1995.??.??.
Theme: Qh5 pressure with Black win. Result: 0-1. Event: HUN-chT2 Toth 0405, 2005.03.06.
Theme: ...Qxd6 queen pressure. Result: 0-1. Event: RUS-chT2 12th, 2005.02.07.
Theme: c5/e6 attacking tension. Result: 0-1. Event: Bizovac Metalis op 13th, 2006.02.24.
Theme: White win vs ...Qxd6. Result: 1-0. Event: Olomouc Agentura 64 Cup IM-B, 2007.08.02.
Theme: early d5 space grab. Result: 1-0. Event: FRA-ch Accession, 2007.08.21.
Theme: Qh5 grab with White win. Result: 1-0. Event: Amantea op-A 7th, 2009.09.01.
Theme: Bundesliga ...Qxd6 pressure. Result: 0-1. Event: Bundesliga 0910, 2009.10.17.
White plan against the Planinc
White should not treat 5...g5!? as a random weakening move. It is a direct challenge to the f4-e5-d4 chain, so White’s first job is to decide whether the game is about development, queen pressure, or a space grab.
- Develop before collecting too much: Qxg5 can be tempting, but White must check whether the centre is opening.
- Protect e5 with purpose: e5 is the pawn that restricts Black, so losing it without compensation usually helps Black.
- Use Qh5 only with calculation: the queen sortie is dangerous, but it also gives Black tempi if White misjudges the centre.
- Turn ...g5 into a hook: if Black cannot open the centre, h4, Bxg5, and kingside pressure become attractive.
For a practical White repertoire, start with the Qh5 Queen Sortie diagram, then compare Chereches-Fekete and Delorme-Damia in the Replay Lab.
Black plan with the Planinc
Black’s ...g5 is a promise to play energetically. The move loosens the kingside, so Black must use the gained time to attack the centre, develop pieces, and avoid a slow defensive game.
- Hit the chain, not just the pawn: f4 is the visible target, but e5 and d4 are the strategic targets.
- Know your recapture: after exd6, decide whether ...gxf4 or ...Qxd6 gives the structure you want.
- Do not drift after ...g5: slow moves give White time to consolidate and use the g-pawn as a hook.
- Accept king-safety responsibility: if White’s queen or bishop reaches the kingside, count checks before grabbing material.
For a practical Black repertoire, start with Kovacs-Chetverik, Lochte-Prediger, and Gerigk-Teske in the Replay Lab.
Study path
- Learn the trigger: memorize the Planinc Starting Position after 5...g5!?.
- Pick your first branch: choose exd6, Nf3, Qh5, Nc3, or d5 in the Adviser.
- Replay one model game: stop after move ten and name Black’s target.
- Compare one opposite-result game: see how White can punish inaccurate Planinc play.
- Add the line to your games only after rehearsal: the Planinc is powerful when prepared and risky when improvised.
Move-order notes for the Planinc
The Planinc position can be reached with either 3.d4 first or 3.c4 first, but the training position is the same once White has played c4, d4, e5, and f4 and Black has answered with ...g5. The important practical point is that Black has not waited for the standard Four Pawns development scheme. White must make an early decision while the king is still in the centre.
Route: 1.e4 Nf6 2.e5 Nd5 3.d4 d6 4.c4 Nb6 5.f4 g5!?. This is the cleanest teaching order because the central chain appears before Black’s pawn strike.
Use the Planinc Starting Position diagram as the reference point for this route.
Route: 1.e4 Nf6 2.e5 Nd5 3.c4 Nb6 4.d4 d6 5.f4 g5!?. Several supplied games use this order, but the same Four Pawns Planinc structure is reached.
Use the Replay Lab games by Kovacs-Chetverik, Chereches-Fekete, and Robin-Therkildsen to see this route in practice.
White’s fourth and fifth moves determine whether Black can strike before White develops the kingside. Once the f-pawn is on f4, Black’s ...g5 tries to make White solve the centre immediately.
Use the Planinc Adviser with each branch selected to see how one move changes the character of the game.
Common mistakes in the Planinc Variation
White often wants to win the g-pawn at once, but the centre may open while White is still several moves from safety. Before taking on g5, White should ask whether e5 and d4 can survive the next two moves.
Check the Qh5 and Central Clearance diagram, then replay Delorme-Damia to see how a successful White treatment still requires accuracy.
The Four Pawns centre is impressive, but every advance leaves a square behind. In the Planinc, c5 and d5 can gain space, yet they also give Black fixed targets and tactical squares.
Compare the c5 and e6 Tension diagram with the Early d5 Space Grab diagram before choosing your anti-Planinc branch.
Black’s early pawn lunge is justified only by energy. If Black plays slowly afterward, White can turn the g-pawn into a hook and consolidate the centre.
Use Kovacs-Chetverik and Gerigk-Teske in the Replay Lab to see Black keeping the pressure active.
The queen sortie is one of White’s most natural punishments. Black must count checks, bishop development, and king squares before deciding whether to take material or chase the queen.
Use the Qh5 Queen Sortie diagram as the safety checklist before playing the Planinc in your own games.
Planinc practice drills
Use these drills after the diagrams. They are deliberately practical: each one asks you to name a target, not memorize a long engine line.
- Target drill: from the starting diagram, name the three central targets Black wants to attack: f4, e5, and d4.
- Branch drill: after each sixth move, say whether White is prioritising clarification, development, queen pressure, central attack, or space.
- King-safety drill: in the Qh5 and c5/e6 diagrams, count checks for White before counting pawns.
- Black-energy drill: after ...g5, list Black’s next active idea before making any quiet move.
- Replay drill: watch the first ten moves of one model game, close the viewer, and recreate the branch from memory using the diagram sequence.
Related Alekhine pages
Alekhine Defense Planinc Variation FAQ
Planinc basics
What is the Alekhine Defense Planinc Variation?
The Alekhine Defense Planinc Variation is the sharp Four Pawns Attack branch reached after 1.e4 Nf6 2.e5 Nd5 3.d4 d6 4.c4 Nb6 5.f4 g5!?. Black hits the f4-pawn immediately and tries to break White’s broad centre before it becomes stable. Start with the Planinc Starting Position diagram, then use the Replay Lab to compare the main replies.
How do you reach the Planinc Variation?
You reach it with 1.e4 Nf6 2.e5 Nd5 3.d4 d6 4.c4 Nb6 5.f4 g5!?. The move order can also start with 3.c4 followed by d4, but the defining position is the same: White has pawns on c4, d4, e5, and f4, and Black has just played ...g5. Use the first diagram’s example sequence to memorize the route.
Is the Planinc Variation part of the Four Pawns Attack?
Yes. The Planinc Variation is a counterattack inside the Alekhine Four Pawns Attack. White builds the largest possible centre, and Black immediately challenges its base with ...g5. Use the Branch Map to keep the Planinc connected to the wider Four Pawns structure.
Why does Black play 5...g5!?
Black plays 5...g5!? to make White decide before White completes development. The f4-pawn helps support e5, so disturbing it can make the centre easier to attack with ...dxe5, ...Nc6, ...Bg7, or ...c5. Review the Exchange-on-d6 Structure diagram to see the pressure target.
Is 5...g5!? a gambit?
It can become a gambit, but the main point is disruption. If White takes or allows exchanges on f4, Black wants piece activity and central pressure rather than a quiet extra pawn count. Test that idea by loading Kovacs-Chetverik from the Replay Lab.
Is the Planinc Variation sound for Black?
The Planinc is playable but sharp, so it is best treated as a prepared surprise rather than a universal equaliser. Black weakens kingside squares but gains immediate counterplay against White’s centre. Use the Planinc Adviser before choosing it in a serious game.
Is the Planinc Variation good for White?
White can fight for an advantage, but only by playing concretely. A slow developing move or careless pawn grab can let Black’s pressure arrive first. Use the Qh5 Queen Sortie and Early d5 Space Grab diagrams to compare White’s most ambitious approaches.
Is the Planinc Variation good for Black in blitz?
Yes, it is especially useful in blitz because it forces Four Pawns players to think early. Many White players know the normal ...dxe5 and ...Nc6 plans but not the immediate ...g5 decision tree. Study one black win and one white win in the Replay Lab before using it.
Is the Planinc Variation suitable for classical chess?
It can be used in classical chess, but Black needs more preparation because White has several forcing replies. The positions are not random; they revolve around development, e5, d4, and king safety. Use the Adviser in classical mode and then replay at least three model games.
White replies
What is White’s safest response to 5...g5!?
There is no single automatic safe reply, but 6.Nf3 and 6.exd6 are practical starting points because they develop or clarify the centre. White should avoid grabbing pawns without checking king safety and piece activity. Compare the Nf3-g5 Chase and Exchange-on-d6 Structure diagrams.
What is White’s sharpest response to 5...g5!?
6.Qh5 and 6.d5 are among the sharpest practical responses. Qh5 pressures g5 and f7, while d5 grabs space and tries to cramp Black before the centre collapses. Use the Qh5 Queen Sortie and Early d5 Space Grab diagrams as your first tactical checks.
Should White play 6.fxg5?
White can capture on g5 in some positions, but it is not automatically a free pawn. The f-pawn may leave e5 less secure, and Black often answers by clearing the centre. Use the Qh5 and Central Clearance diagram to see why pawn-grabbing must be timed.
Should White play 6.exd6?
6.exd6 is a natural way to clarify the centre before Black fully coordinates. Black may answer with ...gxf4 or ...Qxd6, and each produces a different kind of pressure. Use the Exchange-on-d6 Structure and Queen Recapture on d6 diagrams to compare them.
Should White play 6.Nf3?
6.Nf3 develops and supports the centre, but Black can push ...g4 and make the knight choose a square. If the knight goes to g5, White gets activity but also gives Black concrete targets. Study the Nf3-g5 Chase diagram before choosing this line.
Should White play 6.Qh5?
6.Qh5 is a direct queen sortie that asks whether Black can defend g5 and complete development. It can be dangerous for Black, but White’s queen may also become exposed if the centre opens. Use the Qh5 Queen Sortie diagram and replay Chereches-Fekete or Delorme-Damia.
Should White play 6.Nc3?
6.Nc3 develops and supports central pressure, often preparing c5 or tactics on e6. Black usually has to react energetically, because passive moves can leave the king stuck. Use the c5 and e6 Tension diagram with the Fercec-Drazic replay.
Should White play 6.d5?
6.d5 claims more space and tries to limit Black’s pieces, but it also gives Black a fixed target and may open tactical counterplay. The move is ambitious rather than purely safe. Use the Early d5 Space Grab diagram before loading Robin-Therkildsen.
Black plans and targets
What is Black’s main plan after 6.exd6?
Black should decide whether the game is about ...gxf4 structure or queen pressure with ...Qxd6. In both cases, the goal is to attack d4 and e5 before White castles comfortably. Use the Exchange-on-d6 Structure diagram as the reference position.
What is Black’s main plan after 6.Nf3?
Black often plays ...g4 to disturb the knight, then hits the centre with ...dxe5 and ...Nc6. The point is to make the knight move cost White time. Use the Nf3-g5 Chase diagram and then load Lochte-Prediger.
What is Black’s main plan after 6.Qh5?
Black must combine defence with counterattack: develop, challenge the centre, and avoid chasing the queen without purpose. The queen sortie is dangerous only if Black ignores king safety or central timing. Use the Qh5 Queen Sortie diagram to rehearse the defensive shape.
What is Black’s main plan after 6.Nc3?
Black must watch c5, e6, and Qh5+ ideas while keeping the centre under pressure. A successful Planinc game often depends on surviving the first wave and then using White’s loosened pawns later. Use the c5 and e6 Tension diagram as the warning position.
What is Black’s main plan after 6.d5?
Black should not accept a passive cramped game. The usual idea is to open or undermine the centre quickly with ...dxe5, ...Bg7, and active piece play. Use the Early d5 Space Grab diagram to recognize when White’s space is also a target.
What is the biggest trap for White?
The biggest trap is believing the ...g5 pawn is simply loose. If White spends too much time collecting pawns, Black can open the centre while White’s king remains exposed. Use the Qh5 and Central Clearance diagram to test that danger.
What is the biggest trap for Black?
The biggest trap for Black is playing ...g5 and then drifting. The move creates kingside weaknesses, so Black must follow with central pressure and development. Use the Planinc Adviser with Black selected to choose a concrete follow-up.
Which pawn is Black really attacking?
Black appears to attack f4, but the deeper targets are e5 and d4. Once the f-pawn moves or is exchanged, White’s centre may lose some support. Use the Exchange-on-d6 Structure diagram to see the chain after ...gxf4.
Why is d4 so important in the Planinc?
The d4-pawn is the centre’s anchor. If Black can pressure or remove it, White’s space advantage can turn into loose pawns and exposed squares. Use the Queen Recapture on d6 diagram to see how Black lines up against d4.
Why is e5 so important in the Planinc?
The e5-pawn gives White space and restricts Black’s pieces. Black’s counterplay often starts by forcing exchanges on e5 or making the pawn hard to defend. Use the Nf3-g5 Chase diagram to watch the e5 tension.
Why can ...g5 be dangerous for Black’s king?
The move ...g5 loosens dark squares and can give White hooks for Qh5, h4, or Bxg5 ideas. Black must justify it with speed, not with slow pawn-grabbing. Use the Qh5 Queen Sortie diagram before playing the line as Black.
Replay study
Which replay game should I study first?
Start with Kovacs-Chetverik because it shows the basic 6.exd6 gxf4 structure and a Black win. It explains the Planinc’s central theme without requiring the sharpest queen sortie. Load Kovacs-Chetverik after the Exchange-on-d6 Structure diagram.
Which replay game shows the knight chase?
Lochte-Prediger shows the 6.Nf3 g4 7.Ng5 idea clearly. White uses the knight actively, while Black keeps play tactical with central breaks and kingside pressure. Open the Nf3-g5 Chase diagram before the replay.
Which replay game shows Qh5 pressure?
Chereches-Fekete and Delorme-Damia both show Qh5 pressure against the Planinc. White targets g5 and tries to disturb Black’s development before the centre clears. Use the Qh5 Queen Sortie diagram before loading either game.
Which replay game shows c5 and e6 pressure?
Fercec-Drazic is the key supplied game for c5 and e6 pressure. White uses the central pawns as attacking tools, and Black has to defend with accuracy. Use the c5 and e6 Tension diagram with that replay.
Which replay game shows the early d5 advance?
Robin-Therkildsen shows the early d5 space grab. White tries to cramp Black, while Black immediately works to prove that the advanced centre can be attacked. Use the Early d5 Space Grab diagram before the replay.
Which replay game shows Black’s queen recapture on d6?
Kornilovich-Deviatkin, Zvara-Chetverik, and Gerigk-Teske all include ...Qxd6 structures. These games show Black choosing queen pressure rather than the immediate ...gxf4 capture. Use the Queen Recapture on d6 diagram to frame them.
What should a beginner learn from this page?
A beginner should learn that the Four Pawns centre is powerful but not invincible. The Planinc demonstrates how a flank pawn move can attack a central chain when it is timed with development. Start with the first two diagrams and one replay game only.
Training and repertoire use
What should an intermediate player learn from this page?
An intermediate player should learn the branch decisions after 5...g5!?: 6.exd6, 6.Nf3, 6.Qh5, 6.Nc3, and 6.d5. Each branch has a different risk profile. Use the Branch Map and the Planinc Adviser together.
What should an advanced player learn from this page?
An advanced player should focus on move-order details: when ...Qxd6 is better than ...gxf4, when Qh5 is a real threat, and when d5 becomes overextended. Use the Replay Lab as a calculation set rather than just a viewing tool.
Can Black use the Planinc as a surprise weapon?
Yes, it is one of the most forcing surprise weapons against the Four Pawns Attack. The surprise only works if Black knows the common replies and does not improvise after creating weaknesses. Use the Adviser’s Black repertoire focus before adding it to your games.
Can White avoid the Planinc Variation?
White can avoid it by choosing a different Alekhine branch before the Four Pawns structure appears. Once White has played c4, d4, e5, and f4, Black can choose 5...g5!?. Use the page-map links to compare quieter Alekhine systems.
Is the Planinc similar to other Alekhine lines?
It shares the Alekhine theme of provoking a large centre and then attacking it, but it is sharper than most standard Four Pawns lines. The early ...g5 makes the battle immediate. Use the Planinc Starting Position diagram to contrast it with normal ...dxe5 development.
How much theory should I memorize?
Memorize the first five moves, the five main White replies, and one model game for each branch. Do not try to memorize every late middlegame from the PGNs. Use the Study Path to build the line in layers.
What is the best way to train the Planinc?
Train it by replaying the first ten moves of each model game, pausing at the diagram positions, and naming the target: f4, e5, d4, king safety, or queen activity. Use the Replay Lab after each diagram rather than scrolling straight to the FAQ.
How should White prepare against the Planinc?
White should prepare one main reply and one backup. The key is not to be surprised by ...g5 and then choose random pawn captures. Use the Planinc Adviser with White selected and start with the Qh5 or Nf3 branch.
How should Black prepare the Planinc?
Black should prepare branch-specific answers, not just the move ...g5. Know what to do against exd6, Nf3, Qh5, Nc3, and d5. Use the Branch Map, then replay the matching model game from the Lab.
What is the practical verdict on the Planinc Variation?
The Planinc Variation is a sharp practical counterattack: excellent for prepared players, risky for casual use, and uncomfortable for White players who only know the normal Four Pawns setup. Use the Planinc Adviser to decide whether to play it as Black or prepare an anti-Planinc response as White.
Ready to use the Planinc Variation?
Start with the Planinc Starting Position, choose your branch in the Adviser, and then replay the matching model game before you try 5...g5!? in your own games.
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