Training Plan for 500–1000 – Core Tactics & Blunder Reduction
This training plan is designed for improving players rated roughly 500–1000.
You already know the rules and basic ideas, but games are still often decided by
simple blunders and missed tactics.
At this stage, your rating will grow fastest by sharpening your
tactical vision, reducing one-move blunders,
and playing the opening and early middlegame with clear principles,
not random moves.
🎯 Key Goals for 500–1000 Players
Consistently avoid hanging pieces and simple one-move blunders
Play the first 8–10 moves using simple opening principles
Recognise and convert basic material advantages
Understand very simple king & pawn and rook endgames
Build the habit of reviewing your games, not just playing them
đź§± Core Structure of the 500–1000 Training Plan
Use this as a weekly template:
3 sessions: Tactics & blunder reduction
1–2 sessions: Opening principles & simple model games
1 session: Endgame fundamentals
1 session: Play a slow game and review it
If your time is limited, prioritise tactics and
safe, principled opening play. Strategy can wait – cutting out
blunders will do the heavy lifting here.
At 500–1000, most decisive moments are still tactical:
missed forks, undefended pieces, and mates in 1–2.
Spend a large chunk of your training time here.
Once you can reliably avoid simple blunders, spot basic tactics quickly,
and play sound openings and simple endgames, you will be ready to move into
the more strategic focus of the 1000–1400 plan.