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Guess-the-Move Training (Improve Decision Making With Master Games)

“Guess-the-move” is one of the best ways to train chess decision making. You pause a strong player’s game, create a short candidate list, choose your move, then compare with what they actually played. This trains move selection, planning, and calculation control without needing perfect memory.

🔥 Training insight: Passive watching teaches you nothing. Active guessing forces your brain to work and reveals your weaknesses. Build the essential skills of analysis and self-improvement.
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💡 The point of guess-the-move: You’re not trying to “be the grandmaster”. You’re training the habit of making good candidate decisions and learning what strong players value.
The 3-Step Guess-the-Move Routine (copy this):
  • 1) Safety scan: what is the opponent threatening?
  • 2) Candidate list: write 2–3 moves (forcing first)
  • 3) Choose: pick the move you would play and write one reason

Do this for 10–20 moves of a good game and you get real improvement in under 30 minutes.

Why Guess-the-Move Works So Well

Many players “watch” master games passively. Guess-the-move turns master games into active training.

It trains decision making because you repeatedly practice:

What Games Should You Use?

Choose games that match your level and your goals. For most players under 1600, the best games are clear, instructive, and not overloaded with engine-only tactics.

Good sources for guess-the-move:

If you often feel lost, start with simpler games first. Then increase difficulty later.

How Many Moves Should You Guess?

You don’t need to do a full game. The best training is consistent short sessions.

Practical formats:

How to Score Yourself (Without Ruining the Fun)

Don’t score only by “did I guess the exact move?” Score by whether your candidate list and reasoning were sensible.

Simple scoring:

This keeps the method motivating instead of discouraging.

What To Do When You “Miss” the Move

This is where the improvement happens. Ask what the strong player saw that you didn’t.

Post-move questions:

Time Pressure Version (Blitz-Friendly)

If you play blitz or rapid, you can train fast decisions with a timer.

Blitz version:

Common Mistakes (And Simple Fixes)

Mistakes:

Fix: keep it simple and repeatable. Candidate moves + one sentence reasoning is enough.

Bottom Line

Guess-the-move training is a simple habit that builds strong chess judgement: you learn what good moves look like, you practice candidate selection, and you discover plans you would otherwise miss. Do it consistently and your decisions become calmer and more accurate.

🔍 Chess Game Analysis Guide
This page is part of the Chess Game Analysis Guide — Learn how to review your chess games and improve faster with a repeatable post-game routine: find critical moments, understand why mistakes happened, and capture lessons that actually stick.
🧐 Chess Decision Making Guide
This page is part of the Chess Decision Making Guide — Learn a repeatable decision-making system — safety first, candidate moves, evaluation, selective calculation, and choosing the simplest strong move.