Interference tactics block communication between pieces, often leading to decisive material gains.
Interference is a tactical motif that disrupts the connection between an opponent's defending pieces.
This famous example is Tony Miles’ stunning 34.Be5!! against Craig Pritchett. It demonstrate interference tactics, where a key defending line is deliberately blocked to break coordination between the opponent’s pieces. By inserting a piece or pawn between defenders, interference cuts off protection, exposes weaknesses, and often turns a solid position into a tactical collapse. Learning to spot interference trains you to look beyond direct captures and see how disrupting lines can decide the game.
Tony Miles vs Craig Pritchett
6th Lloyds Bank Masters Open (1982), London, Round 5 • Veresov (D01) • 1–0
In this position, Black’s pieces appear active and White must respond precisely. The key is to spot a move that blocks Black’s coordination.
The move: 34. Be5!!
This is an interference (often discussed as a Novotny-style intersection idea): White drops a bishop onto a critical square, and Black can’t keep their forces connected.
No Game continuation: …Kh8 34.Be5 1–0 {Black resigns}
"A quiet move that slices the position in half."
— Kingscrusher
"When two defenders rely on the same square or line — interference can be fatal."
Interference often works hand-in-hand with deflection: one defender is forced away, the other is blocked.
By cutting a line, interference can suddenly activate hidden x-ray pressure behind the scenes.
Some interference ideas lead to repeated forcing moves, similar to the rhythm seen in windmill tactics.
Blocking or removing a defender often transforms a latent pin into a decisive tactical weapon.