Panno Variation start
Black prepares queenside counterplay against the Sämisch centre.
Example move sequence1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.f3 O-O 6.Be3 Nc6 7.Nge2 a6
The King's Indian Panno Variation is Black's active queenside counterplay system against the Sämisch: 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.f3 O-O 6.Be3 Nc6 7.Nge2 a6. Black often follows with ...Rb8 and ...b5, while White chooses between h4/h5, Rc1, Nd1 and central restraint.
This is the queenside-counterplay child page of the King's Indian Sämisch Variation.
Choose your side, branch, problem and study time. The adviser points to the diagram or replay group that best fits the ...Rb8 and ...b5 counterplay structure.
These python-chess checked diagrams use final-move arrows from each displayed sequence: ...a6, ...Rb8, ...b5, h5, ...bxc4, Rc1 and Nd1.
Black prepares queenside counterplay against the Sämisch centre.
Example move sequence1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.f3 O-O 6.Be3 Nc6 7.Nge2 a6
Black lines up the rook behind the future ...b5 break.
Example move sequence1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.f3 O-O 6.Be3 Nc6 7.Nge2 a6 8.Qd2 Rb8
Black opens queenside play before White's attack is complete.
Example move sequence1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.f3 O-O 6.Be3 Nc6 7.Nge2 a6 8.Qd2 Rb8 9.h4 b5
White races on the kingside while Black opens the queenside.
Example move sequence1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.f3 O-O 6.Be3 Nc6 7.Nge2 a6 8.Qd2 Rb8 9.h4 b5 10.h5
Black opens lines and targets c4, b2 and the queenside king route.
Example move sequence1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.f3 O-O 6.Be3 Nc6 7.Nge2 a6 8.Qd2 Rb8 9.h4 b5 10.h5 bxc4
White reinforces the c-file before Black opens it.
Example move sequence1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.f3 O-O 6.Be3 Nc6 7.Nge2 a6 8.Qd2 Rb8 9.Rc1
White reroutes to reduce the effect of Black's queenside break.
Example move sequence1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.f3 O-O 6.Be3 Nc6 7.Nge2 a6 8.Qd2 Rb8 9.Rc1 Bd7 10.Nd1
The replay selector uses supplied Panno/Sämisch PGNs only, grouped by h4/h5 races, ...Rb8/...b5 counterplay, cxb5 captures, Rc1/Nd1 prophylaxis and central-break structures.
Recommended first pass: Kasparov vs Spassky for the h4/h5 race, Miles vs Nunn for tactical ...b5 counterplay, Dreev vs Ye for Rc1/Nd1 preparation, and Giri vs Wang Hao for a modern Black win.
This page is the ...Nc6, ...a6, ...Rb8 and ...b5 child branch. Return to the King's Indian Sämisch Variation page.
If Black uses early ...c5 and dxc5 structures, compare the King's Indian Sämisch Gambit page.
For the full family, return to the King's Indian Defence page.
If White uses Nf3 and Be2 instead of f3, compare the Classical Variation page.
The King's Indian Panno Variation is Black's queenside counterplay system against the Sämisch, usually with ...Nc6, ...a6, ...Rb8 and ...b5. Use the Panno Variation start diagram.
A standard move order is 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.f3 O-O 6.Be3 Nc6 7.Nge2 a6. Use the Panno Variation start diagram.
Yes. The Panno is one of Black's main answers to the Sämisch setup with f3 and Be3. Use the Branch Map to return to the Sämisch parent page.
Black uses ...Nc6 and ...a6 to prepare queenside counterplay with ...Rb8 and ...b5 before White's kingside attack arrives. Use the Panno Variation start diagram.
Black wants active queenside counterplay against White's centre and possible long-castling plan, especially with ...Rb8 and ...b5. Use the ...Rb8 counterplay diagram.
White usually builds Be3, Qd2, Nge2, h4 or Rc1, then tries to control Black's queenside counterplay while starting a kingside attack. Use the Adviser with side set to White.
Yes. The Panno often becomes a race: White attacks with h4/h5 and central space while Black opens the queenside with ...b5. Use the h4/h5 race diagram.
Yes, because the plan is concrete: Black hits the queenside before White's attack becomes decisive. Use the Adviser first.
...Rb8 supports ...b5 and places a rook on a useful semi-open file when the queenside opens. Use the ...Rb8 counterplay diagram.
...b5 challenges c4, gains queenside space and opens lines before White castles long or attacks the king. Use the ...b5 break diagram.
White plays h4 to start a kingside pawn storm and force Black to prove that queenside counterplay is fast enough. Use the h4/h5 race diagram.
White gains kingside space while Black tries to open the queenside with ...bxc4, ...b4 or pressure on c4. Use the h4/h5 race diagram.
...bxc4 opens lines and creates targets on c4, d3 and b2 while White's king may still be in the centre or queenside. Use the ...bxc4 file opening diagram.
Rc1 reinforces the c-file, prepares to meet ...b5 and keeps Black's queenside break under control. Use the Rc1 prophylaxis diagram.
Nd1 helps defend c3/e3, supports f2/g3 plans and makes Black's normal ...b5 counterplay less direct. Use the Nd1 anti-counterplay diagram.
The Sämisch Gambit focuses on early ...c5 and dxc5 structures, while the Panno focuses on ...Nc6, ...a6, ...Rb8 and ...b5. Use the Branch Map.
White should decide between direct h4/h5 attacks, Rc1 prophylaxis, Nd1 regrouping or central d5 structures. Use the Adviser with side set to White.
White should play h4 when the centre is stable and White can create threats before Black's queenside play lands. Use the h4/h5 race diagram.
White should play Rc1 when the c-file and c4 pawn need support against ...b5 and ...bxc4. Use the Rc1 prophylaxis diagram.
White plays Nd1 to strengthen the structure and avoid being hit too hard by Black's queenside counterplay. Use the Nd1 anti-counterplay diagram.
White castles queenside only when Black's ...b5 and ...bxc4 counterplay has been controlled or slowed. Use the Adviser with problem set to king safety.
White can keep the king central when the centre is closed and castling into either wing helps Black's attack. Use the Replay Lab's h4/h5 groups.
White's biggest mistake is launching h4/h5 without controlling ...b5 and ...bxc4. Use the ...b5 break diagram.
White should study one h4/h5 game, one Rc1 game, one Nd1 game and one game where Black's ...b5 counterplay succeeds. Use the Replay Lab optgroups.
Black should organise ...Nc6, ...a6, ...Rb8 and ...b5 quickly, while watching whether White can attack with h4/h5 or castle long. Use the Adviser with side set to Black.
...Rb8 adds force to the b-file and makes ...b5 more dangerous when files open. Use the ...Rb8 counterplay diagram.
Black should play ...b5 when White cannot punish the queenside expansion tactically or freeze the structure with c5. Use the ...b5 break diagram.
Black captures on c4 when opening the b-file or c-file creates more activity than keeping the pawn tension. Use the ...bxc4 file opening diagram.
...e5 challenges the centre and can transpose into locked structures where Black combines central and queenside play. Use the Replay Lab's ...e5/d5 group.
...c5 and ...c6 are central breaks that punish White if the queenside attack alone is too slow. Use the Replay Lab's central break group.
Black's biggest mistake is playing ...b5 too slowly, allowing White to complete h4/h5, Qd2 and long-castling pressure. Use the h4/h5 race diagram.
Black should study one ...Rb8/...b5 main game, one h4/h5 race, one Rc1 prophylaxis game and one Black win with queenside counterplay. Use the Replay Lab.
Start with Kasparov vs Spassky for the direct h4/h5 race, then compare Miles vs Nunn and Ljubojevic vs Nunn for ...b5 counterplay. Use the Replay Lab selector.
Kasparov vs Spassky, Miles vs Nunn, Lautier vs Svidler, Wang Hao vs Ding Liren and related games show h4/h5 structures. Use the h4/h5 replay groups.
Kasparov vs Spassky, Miles vs Nunn, Ljubojevic vs Nunn, Lautier vs Svidler, Morozevich vs Illescas Cordoba and Morozevich vs Mamedyarov show ...Rb8/...b5 play. Use the ...Rb8/...b5 replay groups.
Dreev vs Ye Jiangchuan, Sasikiran vs Ye Jiangchuan, Bocharov vs Kokarev, Giri vs Wang Hao and Dreev vs Mchedlishvili show Rc1/Nd1 plans. Use the Rc1 and Nd1 replay group.
Kasparov vs Spassky, Hjartarson vs Nunn, Ljubojevic vs Nunn, Dreev vs Ye Jiangchuan, Zhou Jianchao vs Nguyen and Giri vs Wang Hao show Black resources. Use the Black-result replay groups.
Miles vs Nunn, Beliavsky vs Nunn, Karpov vs Hansen, Sasikiran vs Ye Jiangchuan, Lautier vs Svidler, Vitiugov vs Ganguly, Wang Hao vs Ding Liren, So vs Ding Liren and Morozevich vs Mamedyarov show White resources. Use the White-result replay groups.
No. Start with one h4/h5 race, one ...Rb8/...b5 counterplay game, one Rc1/Nd1 prophylaxis game and one Black win. Use the Replay Lab optgroups.
Kasparov vs Spassky and Ljubojevic vs Nunn show how Black's queenside counterplay can punish a direct pawn storm. Use the Black-result replay groups.
Black should play the Panno if they want active queenside counterplay against the Sämisch without relying only on early ...c5 gambit structures. Use the Adviser with side set to Black.
White does not need to avoid it, but must prepare ...Rb8, ...b5 and ...bxc4 carefully. Use the Adviser with side set to White.
It is both: the plan is positional queenside pressure, but the h4/h5 and ...b5 race often becomes tactical. Use the diagram grid.
It is not simply better; it is a different style. Panno uses queenside counterplay, while the Sämisch Gambit uses early ...c5 tension. Use the Branch Map.
Yes, because the plan is easy to remember and creates immediate practical problems for White. Use the Replay Lab's rapid and blitz examples.
After this page, study the Sämisch Variation parent, Sämisch Gambit, Classical Variation, Four Pawns Attack and Fianchetto pages. Use the Branch Map links.
Use one diagram to learn the structure, one Adviser recommendation to choose a plan, and one Replay Lab group to see that plan in action. Use the Adviser first.
Learn the sequence ...Nc6, ...a6, ...Rb8 and ...b5, then compare h4/h5, Rc1 and Nd1 antidotes. Use the diagram grid first.
Use this page as the dedicated Panno Variation lab. Start with ...Nc6, ...a6, ...Rb8 and ...b5, then compare h4/h5, ...bxc4, Rc1 and Nd1 in the Replay Lab.
Want to connect this opening with wider opening principles?