Choose the Piece on a8
White to move: choose a promotion.
Yes. The new piece becomes active as part of the promotion move itself. A queen, rook, bishop, or knight can therefore give check or checkmate immediately, but promotion never grants an extra move.
Pawn reaches the final rank.
Queen, rook, bishop, or knight replaces it immediately.
The resulting attacks are evaluated immediately: check, mate, stalemate, or ordinary play.
White promotes the a7 pawn. Change only the selected piece and compare the immediate result.
Choose the Piece on a8
White to move: choose a promotion.
White promotes the b7 pawn. The most powerful piece is not the best result.
Choose the Piece on b8
White to move: choose a promotion.
Classify each proposed promotion, run the move, and use Undo to restore the exact position.
1. Queen Promotion Mate
What does a8=Q produce in this position?
2. Rook Promotion Check
What does a8=R produce from the same starting position?
3. Knight Promotion Check
What does b8=N produce in the second laboratory position?
4. Queen Promotion Stalemate
What does b8=Q produce in the second laboratory position?
5. Capture-Promotion Check
White can capture the a8 rook with bxa8=Q. What happens?
6. Discovered Promotion Check
White can capture on c8 and promote to a knight. What happens after bxc8=N?
7. Checking Queen Can Be Captured
White promotes with b8=Q+. Is it checkmate?
8. Bishop Promotion: No Check
What does a8=B produce in the first laboratory position?
Yes, the new queen, rook, bishop, or knight becomes active immediately on the promotion square. The promotion move itself can therefore give check or checkmate. Choose a8=Q# or a8=R+ in Promotion Laboratory A to see the attack begin on the same move.
Yes, the promoted piece uses its normal attack pattern as soon as the pawn reaches the final rank and the new piece is chosen. There is no waiting turn before its lines or knight jumps count. Compare all four choices in both Promotion Laboratories.
No, promotion is part of the pawn's move and does not grant an additional move. After a checking promotion, the opponent receives the next turn and must answer the check. Run Checking Queen Can Be Captured to watch b8=Q+ followed by ...Kxb8.
A promoted piece becomes active as part of the completed promotion move. Its attacks determine check, checkmate, stalemate, and legal responses in the resulting position. Use Promotion Laboratory A and watch each result appear immediately after selection.
Yes, a queen promotion can give check along a rank, file, or diagonal from the promotion square. It can also deliver immediate checkmate when every response is covered. Choose a8=Q# in Promotion Laboratory A.
Yes, a rook promotion immediately attacks along its rank and file. In the first laboratory, a8=R+ checks the king but leaves legal responses, unlike the queen mate. Choose a8=R+ and compare its status with a8=Q#.
Yes, a bishop promotion gives immediate diagonal attacks and can check when the enemy king lies on one of those diagonals. A bishop promotion does not automatically check in every position. Choose a8=B in Promotion Laboratory A to see an immediate piece that gives no check there.
Yes, a knight promotion immediately attacks in its L-shaped pattern. Knight underpromotion is especially useful when a queen, rook, or bishop would not give the required check. Choose b8=N+ in Promotion Laboratory B.
Yes, promotion can end the game immediately when the new piece checks and the opponent has no legal response. No clock press or additional move is needed to create the mating position itself. Choose a8=Q# in Promotion Laboratory A and inspect Queen Promotion Mate.
Yes, a non-checking promotion can remove the opponent's final legal move and cause stalemate. Automatically choosing a queen is therefore sometimes a serious mistake. Choose b8=Q in Promotion Laboratory B and compare it with b8=N+.
Yes, a pawn may capture diagonally onto the final rank, promote, and give check in the same move. The capture and promotion are one completed move. Play bxa8=Q+ in Capture-Promotion Check.
Yes, a pawn may leave a file or diagonal during a capture-promotion and uncover another piece's attack on the king. In that case the promotion move gives check even when the new piece is not the checker. Play bxc8=N+ in Discovered Promotion Check and inspect the b1 rook.
Promotion with check includes the promotion piece and a plus sign, such as a8=R+, b8=N+, or bxa8=Q+. The capture marker is included when the pawn captures onto the final rank. Read the move labels in the Promotion Timing Trainer.
Promotion checkmate includes the promoted piece and a hash sign, such as a8=Q#. The symbol records that the resulting promoted piece leaves no legal reply. Choose Queen Promotion Mate to connect the notation with the final board.
The opponent moves next because the promotion completed the promoting player's turn. The opponent must move the king, capture the checker, or block the line when a legal response exists. Run Checking Queen Can Be Captured to watch Black answer b8=Q+.
Yes, the opponent may capture the newly promoted piece on the next turn if the capture is legal and resolves any check. Promotion gives the new piece immediate power but no immunity. Play b8=Q+ and ...Kxb8 in Checking Queen Can Be Captured.
Yes, a pawn reaching the final rank must become a queen, rook, bishop, or knight of its own colour. It cannot remain a pawn or leave the square empty. Use both Promotion Laboratories to compare all four legal choices.
No, a pawn cannot remain a pawn after reaching its promotion rank. The selected replacement becomes part of the move immediately. Choose any result in Promotion Laboratory A to see the pawn disappear on the destination square.
A pawn can promote to a queen, rook, bishop, or knight of the same colour. It cannot become a king, pawn, or enemy-coloured piece. Use the four selector buttons in either Promotion Laboratory.
No, the promoted piece must belong to the promoting side. Choosing an opponent's piece is not a legal promotion option. Use the fixed four choices in the laboratories as the complete standard list.
Yes, a pawn may create another queen even while the original queen remains on the board, and the new queen attacks immediately. Promotion creates a new piece rather than restoring a captured one. Continue to the Pawn Promotion Rules page after testing the queen branches here.
No, the original queen does not need to be captured before a pawn promotes to another queen. Multiple queens are legal, and each attacks normally. Use Queen Promotion Mate as the timing example, then follow the Multiple Queens guide for material questions.
A knight, rook, or bishop may give a check, avoid stalemate, or control an exact square that a queen choice mishandles. Knight checks are especially distinctive because knights jump. Compare b8=N+ with b8=Q stalemate in Promotion Laboratory B.
Yes, knight and queen attack patterns differ, so a knight promotion may check a king that a new queen does not attack. In the second laboratory, b8=N+ checks while b8=Q creates stalemate. Toggle those two choices without changing the starting position.
Yes, a rook can check immediately while still leaving the defending king an escape. That distinction matters when comparing force and finality. Choose a8=R+ in Promotion Laboratory A and inspect the Check, Not Mate result.
Yes, immediate activation does not mean every promoted piece must check. The bishop attacks its new diagonals at once, but the enemy king may lie elsewhere. Choose a8=B and inspect Bishop Promotion: No Check.
The promotion may have delivered checkmate or stalemate in the resulting position. Both conditions end the game without an extra move. Compare a8=Q# in Laboratory A with b8=Q stalemate in Laboratory B.
The pawn is replaced by the chosen piece on the promotion square as part of the same move, following the applicable tournament procedure. The new piece's attacks already determine whether the opponent is checked or mated. Use the immediate result labels in both laboratories as the board-level rule.
Checkmate ends the game as soon as the legal mating position is created, although completing normal board and clock procedure cleanly is good practice. The decisive fact is that no legal reply exists after promotion. Choose a8=Q# to see the terminal position.
Study underpromotion, promotion captures, stalemate avoidance, multiple queens, promotion notation, and checking-piece safety next. Those topics explain when the strongest-looking promotion is not the best one. Continue to the Underpromotion Trainer and Pawn Promotion Rules pages after completing both laboratories.
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