1. White One Rank Early
Is e7=Q legal when the white pawn moves only to the seventh rank?
No, a pawn cannot promote before reaching the last rank. White promotes only when a legal pawn move reaches rank eight; Black promotes only on rank one. A pawn on rank seven or two is close to promotion but is still a pawn.
White: the move must finish on rank eight.
Black: the move must finish on rank one.
Earlier rank: the piece remains a pawn, even after a capture or two-square advance.
Judge each proposed transformation, then run the legal demonstration to inspect the piece that actually remains or appears.
1. White One Rank Early
Is e7=Q legal when the white pawn moves only to the seventh rank?
2. No Transformation on a7
May White replace the pawn on a7 with a queen before moving it?
3. Black One Rank Early
Is d2=Q legal when Black has reached only the second rank?
4. White Reaches Rank Eight
Is e8=Q legal when the white pawn reaches the eighth rank?
5. Capture onto the Final Rank
Is bxa8=Q legal when the pawn captures onto rank eight?
6. Capture Still One Rank Early
Is exd7=Q legal when the capture finishes on the seventh rank?
7. Initial Double Step
Is e4=Q legal as part of the pawn's initial two-square move?
8. Other Pieces Do Not Promote
Is Ra8=Q legal because the rook reached the opposite back rank?
FIDE Article 3.7.3.3 applies when a pawn is played to the rank farthest from its starting position. The pawn must then be exchanged as part of the same move for a queen, rook, bishop, or knight of the same colour on the arrival square.
The new piece acts immediately, but no exchange is available on an earlier rank. Read current FIDE Article 3.
White on Rank Seven
Still a pawn. Promotion begins only when the next legal move reaches rank eight.
Black on Rank Two
Still a pawn. Promotion begins only when the next legal move reaches rank one.
Capture Geometry
A diagonal capture promotes only when its destination is the final rank.
Over the Board
Keep the pawn until the legal final-rank move, then complete the piece exchange as part of that move.
Online Chess
A standard interface offers the promotion selector only after a legal move reaches the final rank.
No. A pawn promotes only when its move reaches the rank farthest from its starting position: rank eight for White or rank one for Black. Reject e7=Q in card one.
No. The seventh rank is one step before promotion, not the promotion rank. Move the pawn from e6 to e7 without changing it in card one.
No. A Black pawn on the second rank remains a pawn until it reaches the first rank. Play d3-d2 without promotion in card three.
No. Promotion cannot happen on the sixth rank or any earlier square. The pawn must legally reach the farthest rank first. Use card one as the timing model.
No. The pawn cannot transform in place on a7. It must make a legal move to a8 and promote there. Use card two.
No. Early replacement is not promotion. The new piece appears on the final-rank arrival square as part of that move. Play a8=Q in card two.
No. Being blocked does not permit an early upgrade. The pawn must find a legal route to the final rank or remain a pawn. Apply the rank test from card one.
No. Tactical danger does not change the promotion rank. The pawn may move or capture only according to its current legal pawn moves. Use the early-promotion cards.
No. Check does not create an early-promotion option. A promotion response is possible only if a legal move reaches the final rank and resolves the check. Follow the Promoting While in Check route.
No. Stalemate concerns may affect which legal piece you choose on the final rank, but they cannot move the promotion point earlier. Use card one before considering underpromotion.
Yes, if the eighth-rank destination is empty and the move is otherwise legal. Play e8=Q in card four.
Yes. A White pawn may capture diagonally onto rank eight and promote as part of that capture. Play bxa8=Q in card five.
No. Capturing does not promote the pawn unless the destination is the farthest rank. Play exd7 in card six and leave the piece as a pawn.
No. A starting pawn's two-square advance never reaches its farthest rank and is a non-capturing pawn move. Play e2-e4 without promotion in card seven.
It is the pawn's intended arrival square on the rank farthest from its starting position. The exchange occurs on that square. Inspect e8 and a8 in cards four and five.
Its effect is immediate once the legal promotion is made. It may give check or checkmate from the promotion square. Use the Immediate Promotion Check route.
Yes. A pawn that reaches the farthest rank must be exchanged as part of the same move for a legal piece. Use card four for the complete result.
No. The pawn cannot remain there for a later turn. Promotion completes the arrival move. Follow the Delay Pawn Promotion route after this trainer.
No. Pawn is not one of the legal promotion choices. Choose queen, rook, bishop, or knight of the same colour. Follow the Stay a Pawn route.
A pawn may become a queen, rook, bishop, or knight of its own colour. The choice is made only upon reaching the farthest rank. Use the core promotion guide.
No. Even at the correct rank, the new piece must have the same colour as the pawn. Follow the Opponent's Piece route.
No. Promotion creates a legal new piece regardless of which pieces were previously captured. Use the Captured Piece route.
Yes, once it reaches the final rank. The original queen may still be on the board. Follow the Can You Have 2 Queens route.
No. Underpromotion changes the piece choice, not the timing. A rook, bishop, or knight can be chosen only on the final-rank arrival square. Use card four as the timing anchor.
No. Promotion applies only to pawns. A rook, knight, bishop, queen, or king reaching the opposite side keeps its identity. Play Ra8 in card eight.
No. A rook remains a rook wherever it legally moves. The legal Ra8 demonstration in card eight shows that reaching a back rank alone is not promotion.
A standard online board should offer promotion choices only when a legal pawn move reaches the final rank. Any earlier transformation would be a variant or editor action. Test cards one and four.
It does not. In OTB play, keep using the pawn until its legal move reaches the final rank, then complete the exchange as part of that move. Use cards two and four.
A variant may define a different promotion zone, but standard chess uses only the farthest rank. Check the variant separately and keep this trainer as the standard reference.
Next study mandatory promotion, legal piece choices, capture-promotion, promotion while in check, and immediate checks. Follow the related-rule cards after completing the trainer.
Fix the promotion rank first, then calculate the piece choice and tactical result.
or create a ChessWorld username
Already have an account? Log in