A powerful tactical situation where a piece shields the King from an attack. The pinned piece is legally forbidden from moving because doing so would expose the King to check. Unlike a relative pin, an absolute pin causes total paralysis of the defending piece. (See also: Pin)
Adjudication
The process of a chess arbiter determining the result of an unfinished game based on the position and a player's analysis.
Adjournment
The temporary suspension of a game to be continued later. Rare in modern play due to computer analysis.
A checkmate pattern executed by a Knight and Rook (or Queen) along the edge of the board. The Knight (usually on e7 or e2) traps the enemy King against the side by controlling two escape squares (g8/g6), while a Rook delivers the final mate on the open h-file. It famously involves a Queen sacrifice to open that file.
A classic checkmate pattern delivered by a Rook and Knight working in unison to trap the King in a corner. The Rook delivers the mate (usually on h7, h2, a7, or a2) while the Knight protects the Rook and cuts off the King's diagonal escape square. It is one of the oldest known checkmate patterns.
A specific tactical motif where you force or lure an opponent's piece—most often the King—onto a vulnerable square to deliver checkmate or a decisive attack. It often involves a sacrifice to "attract" the King out of safety. (See also: Decoy)
A tactical formation where two or more pieces (e.g., Queen & Bishop, two Rooks) line up on the same rank, file, or diagonal to multiply their attacking power.
A checkmate pattern where two rooks invade the 7th rank (or 2nd rank for Black),
trapping the enemy king with coordinated rook checks. Also informally known as
“pigs on the seventh.”
A tactical motif where a move forces or lures an opponent’s piece onto a specific square, making it vulnerable to a follow-up such as mate, material loss, or a decisive gain of tempo. Also known as a decoy sacrifice.
A tactical idea where a key defending piece is forced away from an important square or duty. Once deflected, the opponent’s position collapses, often leading to mate or heavy material loss.
See the famous 28…Bg1!! deflection (Lone Pine 1979) »
A simultaneous attack on two targets. While often synonymous with a Fork, a double attack can also combine different types of threats, such as threatening checkmate and capturing a piece at the same time.
A check delivered by two pieces at the same time — usually when a move creates a Discovered Check and the moving piece also gives check. In a true double check, the defender’s only response is to move the king (you can’t block or capture your way out of both checks).
A move that severely limits the opponent's available responses, often dictating the flow of the game. The hierarchy of forcing moves, in order of power, is: Checks, Captures, and Threats. Calculating these first is the key to tactical precision.
Forced Move
A move that a player must make because all other moves lead to immediate loss or are illegal (e.g., getting out of check).
A school of chess theory that prefers controlling the center from a distance with pieces (e.g., Fianchetto) rather than occupying it immediately with pawns.
A tactical sequence where the opponent's King is forced out of its defensive shell and subjected to a series of checks, often leading it across the board into a checkmate net.
A piece that is undefended (hanging) or insufficiently defended. Loose pieces are the most common targets for tactical combinations like forks and double attacks. The famous maxim states: "Loose pieces drop off" (LPDO).
A situation where each player has one bishop on different colors (e.g., Light vs Dark). It favors the attacker in middlegames but favors a draw in endgames.
A tactical theme where a single defending piece has too many responsibilities. By creating an extra threat, you force the defender to fail at one of its jobs — often losing material or getting checkmated.
See Keres’ textbook overload mate (Kemeri 1937) »
A tactical motif where a piece cannot (or should not) move because doing so would expose a more valuable piece behind it. An absolute pin involves the king and cannot be broken; a relative pin involv
A tactical situation where a piece shields a valuable piece (such as a Queen or Rook) other than the King. Unlike an Absolute Pin, the pinned piece is legally allowed to move, but doing so usually results in the loss of the more valuable piece behind it.
A beginner checkmate pattern where the queen and bishop quickly target the f7 (or f2) square, leading to mate in four moves if the defender fails to respond correctly.
Tactically: Capturing or driving away a defending piece ("Removing the Guard"). Strategically: Attacking the base of a pawn chain to weaken the entire structure.
The promotion of a pawn to a piece other than a Queen (usually a Knight or Rook). This is typically done to deliver a specific check or to avoid stalemate.
A powerful tactical pattern where one piece delivers repeated discovered checks, forcing the enemy king to keep moving,
while another piece captures material or delivers mate on each turn. Once started, the sequence is usually unstoppable.
See Alekhine’s Devastating Windmill vs Fletcher »
Wing
The flanks of the board (the a-, b-, c- files on the Queenside and f-, g-, h- files on the Kingside).
Woodpusher
Derogatory slang for a weak chess player who plays without a plan, just "pushing wood."
A tactic where a long-range piece (Queen, Rook, Bishop) attacks a square or piece "through" another piece. It relies on the concept that the blocking piece might move or be captured, revealing the threat behind it.
See Keres' X-Ray Mate Threat »
A German term meaning "compulsion to move." It refers to a situation where a player is forced to make a move, but every legal move available worsens their position. If they could pass their turn, they would be safe, but the rules of chess require a move.
See the "Immortal Zugzwang Game" »
German for "intermediate move." An unexpected move inserted into a tactical sequence (usually a check or capture) that changes the outcome.
This glossary covers the most important terms. For in-depth guides on openings, strategies, and famous games, please explore the rest of our Chess Strategy sections.